Abstract
The complexity of the human brain and the difficulties in identifying and dissecting the biological, social and contextual underpinnings of mental functions confound the study of the etiology and pathophysiology of mental disorders. Simulating mental disorders in animal models or in computer programs may contribute to the understanding of such disorders. In the companion paper (30), we discussed selected concepts and pragmatics pertaining to mental illness simulation in general, and then focused on issues pertaining to animal models of mental disease. In this paper, we focus on selected aspects of the merits and limitations of the use of large scale computer simulation in investigating mental disorders. We argue that at the current state of knowledge, the biological-phenomenological gap in understanding mental disorders markedly limits the ability to generate high-fidelity computational models of mental illness. We conclude that similarly to the animal model approach, brain simulation focusing on limited realistic objectives, such as mimicking the emergence of selected distinct attributes of specific mental symptoms in a virtual brain or parts thereof, may serve as a useful tool in exploring mental disorders.
| Original language | English |
|---|---|
| Pages (from-to) | 73-81 |
| Number of pages | 9 |
| Journal | Israel Journal of Psychiatry |
| Volume | 53 |
| Issue number | 2 |
| Publication status | Published - 2016 |
Funding
European Union [604102] We are grateful to Paul Appelbaum, Moshe Bar and Kathinka Evers for valuable comments on earlier versions of this manuscript. The research culminating in this manuscript received funding from the European Union Seventh Framework Programme (FP7/2007-2013) under grant agreement no. 604102 (Human Brain Project). Publisher Copyright: © 2016, Mediafarm Group. All right reserved.
All Science Journal Classification (ASJC) codes
- Public Health, Environmental and Occupational Health
- General Medicine